Part 10: Bats and Lizards
Update 6: Bats and Lizards

To start off the update, I sold two materials I forgot to sell off before the end of the last update. Deer Hide Boots are made from 1 Deer Hide. I don't buy them because they're basically Leaf Sandals with slightly more DEF and +5 HP.


I do upgrade Zack and Phoebe's armors from Half Armors to Breastplates, however.






And here's 4F...I guess it's best described as a gimmick: rubble everywhere that make you take very long paths around. I say "best described as" because as far as I'm concerned, 4F is just a very maze-like layout (which is reflected in how I map it later on




Oh hey, new enemy.

Hypnosis Owl
HP: 110, STR: 6, VIT: 8
Skills:
- (G) Sleep Powder
- Normal: Large Feather
- Rare: Owl Beak
- Normal: Cut, Bash, Fire, Ice
- Weak: Stab, Volt
- Normal: Poison, Paralysis, Panic, Curse, Fear, Petrification, Instant Death, Stun, Arm bind, Leg bind
- Weak: Sleep, Head bind
- Resist: Blind
A giant owl with unique feather markings. It can put its foes to sleep!
Hypnosis Owls are mildly annoying at best. Sleep Powder is a single-target skill that'll probably put whoever it targets to sleep. Just one, though. If Sleep Powder was all-party (like it was in the original EO2), it'd be an issue...but it isn't.
That's on their own, however. Paired with something like this Wild Wing, Sleep can seriously screw you, because it doubles whatever hits the target while they're asleep. If anyone in our party gets afflicted with Sleep and then hit by Beaked Rush, they'd almost certainly die.



Oh yeah, Sleep. Sleep makes the afflicted target unable to act. When they take any damage, the damage is doubled, and the ailment is dispelled.



Charged Ice still easily takes care of encounters like this, though.
Shortly after that fight:



SYSTEM: It shows no interest in you for now, but there's no knowing when it may change its mind. Moreover, this enemy can fly, allowing it to pass over terrain you cannot. You think it best to keep one eye on its movements as you proceed.
Vampire Bats are, as the game said, FOEs that can fly over impassable terrain, and can ignore any special tile types. They have an incredibly simple pattern: they're non-aggressive, like the Ragelopes were, and will just fly back and forth between two points in a straight line. There's an exception to this, but we'll see it soon enough.
Vampire Bats are also pretty weak FOEs; we could probably take one on right now and win, but there's always the potential for something going wrong that discourages me from trying it.


EO2U loves introducing you to FOE movement patterns by designing them in such a way that, if you just blindly walk forward, you'll end up fighting the FOE. If I'd just gone forward after the game told me about the Vampire Bat, I would've ended up fighting it.
Instead, I just take a few steps back and pace a bit while I wait for the Vampire Bat to turn around. Simple enough.





A brief few steps later:





Flying Lizard
HP: 119, STR: 11, VIT: 9
Skills:
- (G) Dive Kick
- Normal: Glue Hide
- Normal: Cut, Stab, Bash, Fire, Ice, Volt
- Normal: Blind, Poison, Panic, Sleep, Curse, Petrification, Instant Death, Stun, Head bind, Arm bind, Leg bind
- Weak: Curse
- Resist: Paralysis
A winged lizard that glides to build momentum and delivers a shattering kick!
I really hate these things. Dive Kick is a splash-damage attack that hits fairly hard, even in the back line. That's not that bad on its own, however. The problem is when there's multiple Flying Lizards, plus possibly other monsters. At that point, not only can multiple Dive Kicks kill one person, the splash damage could potentially kill another person, or leave them low enough that another monster could easily clean them up.

Tornado was practically built for these encounters, though. The Wild Wing will lose a little over half its HP and deal a decent amount of damage to the Lizards.





Dive Kick's splash damage in action.





Flying Lizards aren't as weak to Blind as Wild Wings, but it's still a good way to take out a major threat.


Oh yeah, that's the exception in the Vampire Bat's movement patterns I mentioned. When you're in a battle, Vampire Bats will aggro towards your party, and try to join in on the battle. I said that Vampire Bats aren't that bad on their own, but they can get annoying when they join in on a fight.

This is when Dive Kick gets dangerous, when it gets stacked on people that have already been hit by it. Had Jackie been the target of the first Dive Kick, not only would she be dead, but Rheine would be in mortal danger too.

Nothing bad happened in the end, though.










After mapping out the tiny last portion of that room, and going through the door, we come upon this.







SYSTEM: No matter how much you try, the way seems impenetrable for now.
And exactly 3 steps after that:








SYSTEM: The guard shakes his head worriedly.


SYSTEM: The guard looks up into the forest again anxiously. If you would challenge the Chimaera, you must hurry and pursue Beowulf to the 5th floor.



More Vampire Bats in the next room. They're as easy to dodge as the first one.


SYSTEM: It just so happens to be the hedgehog you've rescued time and time again.

SYSTEM: The hedgehog hasn't noticed your presence yet, and is dazing dreamily at the sky. Perhaps it is fate that has brought you together... You may greet the hedgehog if you wish.


SYSTEM: You elect to hail the hedgehog, though you think you ought to proceed carefully. After all, your history with the hedgehog leads you to fear it my attack you again in some way. You keep that in mind as you consider how to approach it...

SYSTEM: Seeing no need to approach this with any special plan in mind, you wear a friendly demeanor as you walk up to the hedgehog. When you are but a few steps away from petting distance, the hedgehog breaks from its reverie and turns towards you! Its spin is a touch too vigorous, for the hedgehog slips and falls over! Worse yet, it falls on its back, causing the spines to once more become tangled in the tree's roots... It is clear to you now that this hedgehog is helplessly dull-witted.


SYSTEM: Reasoning that you and the hedgehog have been through too much together, you decide to rescue it. Though it sees you clearly reaching for it, the hedgehog puts up no resistance and remains motionless. Even after it is freed and back on terra firma, it simply gazes up at you without any hostile movements. You stand there motionless with bated breath, when suddenly the hedgehog rams its head into the nearby tree!

SYSTEM: Before you can process what just happened, an enormous pile of leaves falls from the tree above! Dumbfounded as you are by this unexpected turn of events, it takes some time to notice the hedgehog has disappeared. As you stand there bewildered, you see something gleaming amidst the leaves scattered about on the ground. You sift through the leaves to get a closer look and find that it's a useful set of materials for explorers. Whether the hedgehog intended on leaving you with this gift or not is unclear, but either way, you take the items with you.

SYSTEM: When you finish collecting the items, you go to resume your investigation of the forest.




















If you select a Force Break, but don't actually get to it before the battle ends, the character's Force isn't broken, but it is set to 0.



This Grimoire's a lot more useful in Story, where you don't have the option of creating a gathering party.
It's also our introduction to the fact that treasure chests can sometimes contain Grimoires. Most of which are...actually pretty useless.
Before we head back to town to unload new materials and rest up, the first stop of Supply lines is a mere 4 steps away.

SYSTEM: As you push through the final thicket, you see a group of guards. You have found the camp! Seeing you, a guard approaches. Wiping the sweat from his brown, he speaks to you uncertainly.


SYSTEM: You tell him the story, and his face breaks into a smile of relief and he takes the heavy box from your hands.

SYSTEM: You pause to consider their offer, since it wouldn't hurt to leave the heavy load with them. However, as the task was assigned to you specifically, it might be better to finish the task yourself...



SYSTEM: As the guard bids you farewell, you head once more into the verdant forest to complete your task.







And back to town we go. Our first stop is Sitoth Trading, where I sell everything we've gotten so far.







Gladius is unlocked by selling 3 Spotted Carapaces. It's a downgrade from Zack's current Wyvernbone Blade.
Kodachi's unlocked by selling 5 Wyvern Skulls. It's the 2nd best Katana you can buy in the 1st Stratum.
Beast Bow is unlocked by selling 5 Bent Twigs and 1 Large Feather.
Bayonet is unlocked by selling 1 Owl Beak. It's the best gun you can buy in the 1st Stratum, so I buy one for Jackie.
Leather Shield is unlocked by selling 3 Glue Hides. I don't buy it to upgrade Phoebe's Targe because it only gives +3 DEF compared to the Targe. We'll be getting a better shield before Chimaera.
Venom Ring is unlocked by selling 7 Venomous Wings and 2 Glue Hides. It provides immunity to Poison to the person who equips it.
Stab Talisman is unlocked by selling 8 Wyvern Skulls, and provides 25% resistance to Stab attacks. The elemental resistance accessories were super overpowered in EO3 where you could stack them, but in EO4 and beyond you're limited to one accessory per character, making the resistance accessories kinda sucky.
And lastly, I talked to Abigail after selling all this stuff, but before leaving the store:


And Abigail's 4F Talk dialogue, because it was blocked off by her quest dialogue before:



And before we go back to 4F, time to turn in The item trade II:








These three have uninteresting level ups. I'm leaving Blind Arrow at level 9 for now to keep the TP cost at 8.

Leveling up Charged Ice to 5 would make its TP cost jump up to 20, which I'm not that interested in right now. I had a bit of an internal debate as to whether to go for Charged Shot or another Charged elemental shot, and eventually decided on going for Charged Fire. We won't be needing fire for any big enemies until the 3rd Stratum, but might as well get started now.


Leveling up Attack Order and Guard Order to 3 each unlocks Dauntless Order. Dauntless Order is a buff of mediocre usefulness during the main story, but is an absolute lifesaver, bordering on necessity depending on your party composition, in the postgame. I won't be leveling it up for a long while, but it's one of the Sovereign's best buffs.

I also equip the Beast Bow that we got from turning in the quest. It's a pretty decent upgrade from Nadia's old Short Bow, especially given that we got it for free.


One quick stop at the inn to rest and save, and we're back at it.




Whoops. That was careless movement.



Vampire Bat
HP: 1152, STR: 17, VIT: 12
Skills:
- (G) Blood Drain
- (G) Echolocation
- Normal: Bat Membrane
- Conditional: Punctured Wing (Kill with Stab damage)
- Normal: Cut, Bash, Fire, Ice
- Weak: Stab, Volt
- Normal: Poison, Paralysis, Panic, Curse, Fear, Stun, Head bind, Arm bind, Leg bind
- Weak: Sleep
- Resist: Blind, Petrification, Instant Death
It swoops down to feast on blood. Puncture its wings if you hope to survive.
Like I said earlier, Vampire Bats aren't that deadly on their own. They'll always open with Echolocation, which has a high chance to bind a single target's head. Unless you're using an Alchemist, that shouldn't be that huge a hindrance, although binding a Medic's head will stop them from being able to heal, and binding a Troubador or Sovereign's head will stop their buffs for a while. Blood Drain is something to watch out for; it's likely to kill one person, and heals the Vampire Bat based on how much damage it did. Fortunately, it doesn't use Blood Drain until a few turns in, so taking it out quickly is in your best interests.





My basic strategy for the Vampire Bat is basically the same as it was for the Ragelope, except Rheine'll just buff everyone's damage out of the gate. Prevent Order can't stop binds, so it's worthless against Echolocation.



And the bat basically gave me a free turn. Phoebe has no skills that make use of the head right now, so binding her head does nothing.


I didn't mention it when taking on the Ragelope, but the Survivalist's Force Boost, Illusion Step, adds an extra chaser attack to any bow skills they use during the Boost's duration. It's decent enough damage, but it's never going to make much of a difference.


Tornado sadly doesn't have the 100% accuracy modifier it did in EO2, and Landsknechts don't have the highest AGI, so them missing isn't infrequent.



Now that's what I'm talking about. Vampire Bats are weak to Stab damage, so Nadia and Jackie are hitting really hard here. Jackie's new gun helps, too.

I have Phoebe start using Front Guard in case the Vampire Bat starts using Blood Drain.

I don't think Guard Order will really be the difference between anyone living or dying, but Rheine has nothing else to do.






Yeah, Vampire Bats are really weak FOEs. This is turn 3, mind you.


Both Supreme Bolt and Summer Rain have really high speed modifiers, and will qualify me for the conditional drop. I just decided to use them both and see whatever went first.



Easy fight.
You might be wondering why Vampire Bats are really easy, especially given that they are FOEs. We'll be seeing why next floor, so just wait till then.



Now THIS is a potentially deadly encounter. Whoever gets put to sleep is in very serious danger of being killed, even from just the splash damage of Dive Kick.


Shield Protect is a weird Force Boost. The game says it "Increases the effectiveness of Shield skills for 3 turns," but what it actually does is halve whatever damage is incoming towards a person under the effects of Shield skills, after the effects of the Shield skill.






Hypnosis Owls will sometimes "panic" and do nothing for a turn. I'm not entirely sure if this is based off of killing its allies, or if it's just after whenever it uses Sleep Powder.



And we're almost done with the floor. You can see what I was referring to earlier with seeing the floor as just one big maze. I know some people mark rubble with the rock icon the game provides, but rubble might as well just be another wall as far as I'm concerned.
When we go through the door, the second destination for Supply lines is directly to our left.


SYSTEM: Weapons at the ready, you make your way forward. As you listen, however, you realize that you hear footsteps and human voices. Seeing you, a guard approaches. Wiping the sweat from his brow, he speaks to you uncertainly.


SYSTEM: You tell him the story, and his face breaks into a smile of relief as he takes the heavy box from your hands.


SYSTEM: You have completed the quest! When you have time, you should visit the bar and report your progress.


And with that, 4F is finished.

The game will let you know when an ad campaign has finished in the same manner that it'll let you know when a quest or mission is finished.



As soon as we enter FOEbucks, the game goes to the ad campaign results screen.









Town Development is basically how you create more opportunities to advertise your food, along with an additional effect we won't see until later (hint: it will involve Grimoires). It's incredibly simple: you select a district of Lagaard, and then choose whether or not to develop it.



I dunno how town development can happen that quickly, but whatever. Town development can either increase the number of people that a certain group on the map counts for, or introduce new groups with different food tastes.




Some of the groups that are introduced by developing districts are tied to specific classes. We'll see the relevance of this later on.

When a group's population increases, if the food you advertise in that district appeals to them, you'll sell more of that food.
Since we're nearing the end of the 1st Stratum, I take the opportunity to develop whatever food I can:

Deer Steak restores HP every turn. I don't really find it that useful, even for exploration sustain.

Butterfly Tsukudani doubles any damage dealt by poison inflicted by the party. Meh.

Owl Cartilage Karaage gives the party's basic attacks a Volt element for one turn. I don't think you can get more situational than this, really.

Walnut Yokan slightly increases the chance that a Griomire Chance will occur. Not worth using food for.


We need the ingredient from a 5F monster to develop this food.

Stir-Friend Roller slightly increases the rate at which your party recovers from ailments and binds naturally. I prefer to just take precautionary measures before getting hit with disables, but that's sometimes not an option, in which case...Stir-Fried Roller still isn't that great.

Citron Owl Bowl massively increases the party's resistance to Poison. Useful for Chimaera, pretty worthless otherwise.

Seared Deer blocks one bind per character for 3 turns after a fight starts. I literally cannot think of a single use for this; there is not a single boss or FOE in the game where this will make a significant impact.

We also need ingredients from a 5F monster to cook this.


You'll see why this is actually a mistake later on.


I also drink the Yggdrasil-Clover Tea to demonstrate an interaction it has with quests and missions.
Before we leave, Regina's 5F dialogue:







In any case, let's go turn in Supply lines.






Fire Jars are basically low-level Fire Formulas. Use them on an enemy, and you basically cast Fire Formula on them.
Oh yeah, that interaction between the Yggdrasil-Clover Tea and quests I mentioned.

The tea triples all EXP you receive. This includes quests and missions! It distributes what would've been the normal EXP reward to everyone in your guild, too!
I won't be using this after this demonstration. It's far, far too easy to completely snap the main game's difficulty in half by doing this. Mission EXP can sometimes be enough for 3 levels with this!

The 5F quests. We'll start with Braggart Chap's tall tale:






The nameless flower:



This is a quest that's basically positioned exactly along where you need to go in 5F. Not too difficult.
Lastly, A taste for venison:







Yep. I forgot about A taste for venison when I did that Seared Deer ad campaign. I could cancel the ad campaign, but that'd be a waste of ingredients, and we'd be losing out on potential money. I'll just wait it out.

Onto the barflies. Patrons with a yellow exclamation point are related to quests we've accepted.
Braggart Chap:











Exhausted Tramonte:








Lastly, Statuesque man:


And before we go to Sitoth Trading, Cass's 5F dialogue:







Morcego Staff is unlocked by selling 1 Punctured Wing. In addition to giving +1 TEC like the Amud Staff, it gives +20 TP instead of +8. I buy one for Rheine to give her a bit more TP for long explorations.
Red Choker is unlocked by selling 1 Bat Membrane. It's the second best collar you can get in the 1st Stratum; it gives +5 HP in addition to its +21 DEF.
Wing Leaf is unlocked by selling 2 Large Feathers. If Jackie and Nadia (Zack, Phoebe, and Rheine can't equip clothes) were dying enough, I might consider buying this; as is, +7 DEF isn't going to save them from anything that'd kill them.
Abigail's 5F Talk dialogue:






Marion's 5F Talk dialogue:

Nothing we didn't know.

Dubois's 5F Talk dialogue:





I went back to FOEbucks to swap the Yggdrasil-Clover Tea out for the Walnut Rye Bread (because the EXP tea snaps the EXP curve in half so hard it's not even funny). In the process, I also triggered Regina's dialogue for A taste for venison:



I'm slightly regretting that Seared Deer ad campaign now. Oh well.

Quona's 5F dialogue is the same as her 4F dialogue, so here's Hanna's dialogue to close out the update:



